- Player
- Where does this Echo come from?
- Subira
- (TBA)
Something Wicked is a Main Quest given by Subira.
“ | The results from the Order's lab have arrived. Subira's asked you to meet her by the stables to go over what they found. | ” |
Check your pack and read through the documents from the Order.
You've finally learned what this infection is called: Echo. Discuss the Order's discoveries with Subira.
The lost boy has appeared again, and he's even got a name! Ulfe wants to help, but something's blocking his way. Follow him and see what it is.
Hekla isn't answering Subira's calls and it's got her worried. Rush to the Temple of the Cosmos to check on the wayward watch duty!
Someone managed to knock Jina and Hekla out, and swipe the Staff while no one was looking. Whoever it is, they certainly have access to a lot of power, if they can break open a Flow shield like that.
Your adventure with Subira may be winding down for the moment, but the Elderwood is full of secrets still to be discovered.
During Quest
At Quest Completion
Upon speaking to Subira
Upon speaking to Subira after reading the logs
Upon speaking to Ulfe
Upon speaking to Jina and Hekla in the Night Sky Temple
Optional: Upon speaking to Hekla and Jina
Upon speaking to Subira privately
Optional: Upon speaking to Hekla and Jina
Optional: Upon speaking to Jina and Hekla again
Upon speaking to Subira back at the stables
Upon speaking to Subira
Hunter's Diary | |
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Location | Given to the Player by ![]() |
Contents | Hunter's Diary (A note is scrawled on the first page:
‹ 1 / 7 › DAY 2: Started real early today. The Head Watcher, some guy named Finnii, made a big fuss about early wols catching the worms. Swear I saw one of the other Watchers roll their eyes. Got a feeling he ain't exactly a popular leader. He talked my ear off the whole way down to the ruins about his theories on the Human disappearance. I asked him why it mattered and he acted all shocked. Just don't see how some old dead people from before our time have anything to do with us. I tuned out the answer he gave. We made camp in the ruins. Some of the other members are acting nervous. The youngest one, Simuu, says she heard voices in the shadows as we were traveling today. Didn't hear nothin' myself. Suggested to Finnii that he check in on her later. ‹ 2 / 7 › DAY 3: Had nightmares last night. Same one I used to get. Had to watch him fall, over and over again, while I'm frozen. Try to move or call for help or do anything but it's like I'm not even in my body anymore. Heard some of the other expedition members mention bad dreams too. Think those stories are getting to everyone. The worst was Simuu though. She had these dark shadows under her eyes and barely even reacted when I tried talking to her. Finnii wrote it off as nerves. Apparently it's her first mission since graduating. I'm not so sure though. She seemed nervous but normal yesterday. Today it's like she's a different person entirely. We go further into the depths today, then set up final camp. ‹ 3 / 7 › DAY 6: Found some kinda locked door mechanism in the ruins. Spent the whole day solving the puzzles to unlock it, and all we found on the other side was an empty hallway and some purple smoke. Thought it might be poison gas from a booby trap, but it dissipated real quick. DAY 7: Simuu disappeared. Spent all day looking for her but it's like she vanished without a trace. Tried bringing it up with Finnii, but he brushed it off. Seemed almost... angry at me? Swear he snarled at me like some kinda shadvaraak. Tried to write it off as stress but I ain't so sure anymore. Thinking soon as we find Simuu we might wanna cut this thing short. DAY 7: Same damn nightmares. Why can't I move? ‹ 4 / 7 › DAY 8: Finnii says it's business as usual. We'll start trying to open the doors in that hallway we unlocked, and if Simuu shows up then she shows up. He won't divert resources to look for her. Some of the others tried to argue and he nearly charged them with mutiny. Ain't my business, anyways. DAY 8: Ain't nothing behind any of the doors. Just more smoke. What's the point of hiring a hunter? Not like I can shoot the air. Nothing's been living here since the Humans sealed it up. DAY 9: The nightmares ain't stopped. Barely slept last night, so I just kept watch. Could've sworn I saw somethin' sneaking around in the dark but when I went to check it out it was gone. Day 10: We found Simuu. She was behind one of the sealed doors. No idea how she got in there, and she ain't saying anything. When we found her she was shakin' like a leaf, surrounded by that purple stuff. I told Finnii we should cut the expedition short and get outta here and he damn near pulled a sword on me. Think I'll stay up and keep watch tonight near Simuu's tent. ‹ 5 / 7 › (The next few pages are damaged and almost completely unsalvageable. You flip to the next legible page.) -- trapped. Must've been Finnii. He's locked us in here, says we're all infected. Can't see how he's the one changing. Damn paranoia's doomed us all. Gonna look for another way-- It's here. This is where it's all been coming from. That smoke, the damn smoke. Close my eyes and all I see is purple and that thing. Finnii was lying next to the pool as it swam under the surface. Singing to it. Need to get out of here. Taking Simuu with me. She took one look at the thing and just started shrieking. It ain't even leaving, but I'm not waiting for it to get hungry. ‹ 6 / 7 › (That is the last page of the journal. There is a note attached to the back cover written in a different hand.) This journal was discovered just inside the Painted Ruins. No traces of the expedition team were found despite extensive search. There are no known hallways or underground pools attached to the Painted Ruins. It is a relatively simple complex believed to be a Temple to the Phoenix. The only proof that the missing expedition reached these ruins is this account. All members have been marked Missing In Action. ‹ 7 / 7 › |
Gallery |
Elderwood Lab Results | |
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Location | Given to the Player by ![]() |
Contents | Elderwood Lab Results « Lead Alchemist Jada » (There are pages of introduction, methodology, and data. You flip to the section that has been earmarked.)
‹ 1 / 4 › ON THE NATURE OF FLOW AND ECHO It was noted while attempting to contain the infected samples that the standard Flow-based containment spells used by Order Protectors had an adverse effect on infected samples. Infected Sample A reacted by recoiling from the presence of Flow. When fully contained in a Flow shield the samples shriveled as if denied water or sunlight. Bombarding Sample A with concentrated Flow sufficiently burned infection from the biological structure, but resulted in termination of specimen. Attempts to contain pure Substance X Essence via Flow resulted in Substance X presence diminishing and eventually dissipating. It appears that the higher the concentration of Flow, the faster this dissipation process. Further experiments paused pending Ethics Committee approval. ‹ 2 / 4 › DISCUSSION It is my belief that the more "advanced" the cognitive and emotional capacity of the infected specimen, the higher the rate of Substance X within its system. There was a marked increase in Substance X between flora specimens and the varying fauna species, with insects containing the second lowest amount of Substance X and mammals containing the highest amounts. Furthermore the physical changes became more extreme the more advanced the sample and the longer the rate of exposure. On the nature of Substance X, it appears to react to the presence of emotion (or lack thereof). Coming into limited contact with the substance can induce an emotional state within subjects. Among the samples tested, fellow alchemists reported feelings of rage, grief, and despair. ‹ 3 / 4 › It is currently unclear how this transferrance happens, nor what mechanism currently determines the exact emotion transferred. The following is purely conjecture at this point, and must be taken as such. It is my belief, based on supplemental materials (Hunter's Diary) that the substance amplifies the emotions of subjects exposed to it. Moreover, it appears to have some sort of primitive reflex to seek out and attach to sources of emotion. This seeking behavior, if it can be called behavior, is influenced by the intensity of the emotion exhibited by the subject. When an artificial calm was induced in subjects via approved Runeworking, Substance X reduced to an inert state. This implies that emotional control and regulation could assist in rejecting Substance X influence. More data required. ‹ 4 / 4 › |
Gallery |
A Letter from Erwhin | |
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Location | Given to the Player by ![]() |
Contents | A Letter from Erwhin I have attached the preliminary lab results and a diary discovered within the Grand Archives. The reports coming from the Elderwood match those coming from our agents across Bahari. We have reason to believe the Flow surge that kicked off these events originated from Kilima Village, based on your discoveries within the Human ruins.
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