Help:Asset Guidelines

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These guidelines are here to help ensure there is consistency across assets being uploaded. Generally speaking, we do not use dashes. File names should be with spaces/underscores.
All files uploaded must have a license attribution. Files without one may be subject to removal.

Adding Licensing to Files

If using the Upload file option, make sure to select the appropriate drop-down.

AssetGuidelines01.png

If using MSUpload (uploading within the editor), it will need to be added retroactively.

Images

Asset Naming Convention File Type Dimensions (px) Example
Villager Full Body VillagerName .png Ashura.png
Villager Screenshot VillagerName_Ingame .png Auni Ingame.png
Villager Schedule Map Location See Villager Schedule .png 480 x 480
Game Icon Item_Name .png 256 x 256, 128 x 128 Common Blue Butterfly.png
Game Model Item_Name_Ingame .png Copper Axe Ingame.png
Treasure Chest Model See Treasure Chests Section .png 256 x 256
Treasure Chest Location See Treasure Chests Section .png 480 x 480 LakeRuinsChest.png

Screenshots

Screenshots taken using the in-game camera can be found under %LOCALAPPDATA%/Palia/Saved/Screenshots.

Generally speaking, screenshots should:

  • Be taken using the best possible graphical settings of the game.
  • Be taken at an angle that best showcases the object (ideally a clear frontal shot)
  • Be mindful of lighting; avoid shadows, glows, and other effects that detract from or obscure the focus of the image.

Treasure Chests

Screenshots of the chest locations should be using the Map feature with your character's pinpoint visible in the shot.

General Advice:

  • Zoom in all the way to get the highest quality version of the map.
  • The Player arrow does not need to be centered; while this might look the prettiest, it's not always helpful to players in figuring out exactly where on the map the chest is located.
  • Whenever possible, crop the screenshot to show easily identifiable markers / buildings / names.
  • Whenever possible, avoid including NPC portraits in screenshots.
  • Do not partially cut off any location names or location markers.

Modded Furniture Pieces

As furniture pieces are able to be dyed in the game using the Modification Bench, here are some quick guidelines on the method to upload assets. Generally speaking, they follow the same convention under the "Game Models" umbrella term as described above.

  • Volunteers have been assigned to take on capturing screenshots on a per-set basis. This is to retain consistency when it comes to angle, lighting, and other factors.
    • If you wish to help out because you see a missing set, please join the Discord server and claim your Wiki Editor role!
  • Size: 256 x 256 px
  • File name: FurnitureName CustomizationColor Ingame.png
    • Example: Log Cabin Dining Chair Autumn Ingame.png

Asset Guidelines Screenshot Behind The Scenes.png

Villager Schedules

TBD

Gallery of Standard Assets