Welcome to the Official Palia Wiki, a community run site by players like you!
Update Build 0.198 is coming in 0:00:00

Hunting

From Palia Wiki
Jump to navigation Jump to search

Hunting is a Skill in Palia which allows The Player to hunt Creatures with a bow and arrow.

The Hunting Guild representative in Kilima Valley is Hassian Profile.png Hassian.

It may take you a little bit to get the hang of hunting. But once you begin upgrading your bow and arrow, you'll find it easier to take down the critters flitting around. Chapaa and Sernuk will grant you fur, hides, and meat to help you in crafting and cooking. Any questions? Chase down Hassian to help you with your hunting needs.

Almanac of Palia

Introduction

The Player receives their first bow, the Makeshift Bow, from Hassian during the quest Quest Learning the Ropes.

While progressing the Hunting Skill, the Player will be able to purchase equipment recipes from Hassian to make better bows and arrows.

For more information, see Bows.

The Player can also use the skills used in Hunting to launch Fireworks and Flares.

For more information, see Projectiles.

Mechanics

Hunting requires use of a bow and arrows.

Players can swap which type of arrow they are using by holding the bow and right-clicking ( on Switch).

Arrows do different amounts of damage, depending on the type of materials used.

Multiplayer

Hunting Multiplayer.png

Multiple players can work together to hunt the various creatures.

All players who hit the target creature will be awarded loot, so be sure to pick up your share before leaving the area because loot will despawn after a while.

Bonus: Players who are near their party members will receive loot for actions that their party members do - meaning that if a party member one shots a Sernuk, you will also get the loot. In addition, the loot dropped in this way will be the same for each player. There is also a chance at earning double the loot!

Creatures

There are several kinds of huntable creatures:

Within each species there are also three variations. Each variation of each species has a different amount of Health, and will award a different amount of experience. It is recommended that the Player switch arrows while hunting to ensure maximum profits.

Sernuk

Sernuk are deer-like creatures that are plentiful in both Kilima and Bahari Bay. When startled, sernuk will flee some distance (faster than sprinting speed) and frequently switch directions, but they will eventually stop and graze.

Chapaa

Chapaa are small, furry creatures that are also plentiful in both Kilima and Bahari Bay. When startled, chapaa will flee a short distance before burrowing into the ground and disappearing.

  • Spotted Chapaa can be felled in a single shot with a Standard Arrow.
  • Striped Chapaa require two hits with a Fine Arrow.
  • Azure Chapaa - the magical variant - will copy itself 3 times, with each fleeing in a different direction. Using a Dispel Arrow on any of them will stun the real one, allowing the Player a chance to strike it again. Using a Slowdown Arrow will slow the real Azure Chapaa the most, allowing the Player to identify the appropriate target.

Muujin

Muujin are wolf-like creatures that roam Bahari Bay. When startled, Muujin will run towards the nearest (choppable) tree and climb inside to hide. Chopping down the tree will release any hidden Muujin back onto the ground, and they will immediately start to run for another tree.

Ogopuu

TauWow.png Looks like this article or section is a stub and missing info. You can help out by expanding it.

Shmole

TauWow.png Looks like this article or section is a stub and missing info. You can help out by expanding it.

Tips and Tricks

Right-clicking while aiming will stop aiming without losing the arrow.

When carrying multiple arrows, the ammo shown when swapping arrows is based on the order in your inventory, starting from the lower left bar and moving right, then up.

When zoning, your ammo will automatically switch to the first available arrow type, based on the order in your inventory.

Weekly Challenges

Weekly Challenges are skill-related Accomplishments that a player can complete once weekly upon reaching Hunting Level 10. A player can complete up to 3 Weekly Challenges for Hunting each week, awarding a total of Currency Hunting.png 100 Hunting Medals.

Weekly Challenges are currently the same every week, and reset every Monday at 4:00 AM UTC. Progress from uncompleted Challenges will carry over and count towards the following week.

Title Requirement Reward
Hungry Archer Hunt 30 creatures. Currency Hunting.png 40 Hunting Medals
Big Game Hunter Hunt 5 magical creatures. Currency Hunting.png 30 Hunting Medals
Travelling in Packs Hunt 10 creatures with other players. Currency Hunting.png 30 Hunting Medals

Accomplishments

Accomplishment Icon.png Name Objective Reward
Advanced Hunter Reach Hunting Level 10. Renown.png 15 Renown
Bronze Hunting Trophy
Expert Hunter Reach Hunting Level 25. Renown.png 30 Renown
Silver Hunting Trophy
Master Hunter Reach Hunting Level 50. Renown.png 60 Renown
Gold Hunting Trophy
Chapaa Hunter Hunt all 3 types of Chapaa. Renown.png 15 Renown
Kilima Hunter's Mounted Chapaa
Sernuk Hunter Hunt all 3 types of Sernuk. Renown.png 15 Renown
Kilima Hunter's Mounted Sernuk
Muujin Hunter Hunt all 3 types of Muujin. Renown.png 15 Renown
Bahari Hunter's Mounted Muujin
A Tail of Luck Loot a Star Quality Azure Chapaa Tail. Renown.png 15 Renown
Antlers In A Haystack Loot a Star Quality Proudhorned Sernuk Antlers. Renown.png 15 Renown
Mane of the Hour Loot a Star Quality Bluebristle Muujin Mane. Renown.png 15 Renown
Game Hunter Hunt 1000 creatures. Renown.png 210 Renown
Whack-a-Shmole! Loot one of each kind of Shmole Spore. Renown.png 30 Renown
Mounted Shmole Trophy
Slimed! Loot one of each kind of Ocopuu Scale. Renown.png 30 Renown
Mounted Ogopuu Trophy
Shade Hunter: Shmole Hunt all three tiers of infected Shmole. Renown.png 100 Renown
Shade Hunter: Muujin Hunt all three tiers of infected Muujin. Renown.png 120 Renown
Shade Hunter: Ogopuu Hunt all three tiers of infected Ogopuu. Renown.png 150 Renown

Associated Equipment

Bows

Arrows

For more information, see Projectiles.

Update History

Build 0.180:

  • Party members will now share loot for most gathering activities.

Build 0.173:

  • There is now a sensitivity slider for Hunting that controls the speed of the camera movements when aiming.

Build 0.166:

  • Kilima Adjustments: Decreased the spawn density of hunting creatures a bit to reduce the sense of the gameplay experience being more akin to a shooting gallery than hunting